By Yiyu Cai
3D expertise isn't new; learn on 3D all started again in early Nineteen Sixties. yet not like in prior instances, 3D know-how has now speedily entered our everyday life from cinema to workplace to domestic. utilizing 3D for schooling is a brand new but tough job. This booklet will current a number of cutting edge efforts utilizing 3D for immersive and interactive studying protecting a large spectrum of schooling together with talented software, general (technical) circulate, and unique wishes schooling. The booklet also will proportion event on curriculum-based 3D studying in school room surroundings and co-curriculum-based 3D scholar study tasks.
The booklet is equipped as follows. bankruptcy 1 introduces the basics of 3D academic expertise and their purposes in immersive and interactive studying. bankruptcy 2 discusses using digital fact in instructing and studying of Molecular Biology. bankruptcy three offers the daVinci Lab @ River Valley highschool. bankruptcy four describes the 3D schooling improvement method. bankruptcy five reviews the adaption 3D process for studying profits in decrease secondary common (technical) flow. bankruptcy 6 investigates the results of digital truth know-how on spatial visualization abilities. bankruptcy 7 showcases a sabbatical application for college kids to exploit 3D for technology, know-how, Engineering and arithmetic (STEM) studying. bankruptcy eight stocks using 3D digital crimson dolphin to aid designated schooling. The foreword of this booklet is written via Dr Cheah Horn Mun, Director, schooling know-how department, Ministry of schooling, Singapore.
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Additional info for 3D Immersive and Interactive Learning
Explanation: A B C D increased surface area increases rate of active transport increased surface area to volume ratio increases rate of active transport increased surface area increases rate of diffusion increased surface area to volume ratio increases rate of diffusion 2. Radioactive amino acids were introduced into the cytoplasm of human pancreatic cells that were actively synthesizing protein. The cells were maintained for 3 days in a culture medium. 2 Use of Virtual-Reality in Teaching and Learning Molecular Biology 35 In which of the following would radioactivity not be detected?
Through this project, students were exposed to innovative research and development in the emerging field of interactive and digital media (IDM). With the aid of VR Campuses, RVHS students can now enhance their bonding with the School through a better understanding of the school history. RVHS also uses the VR Campuses in the education of campus security and laboratory safety. The VR Campuses project was shortlisted to represent Singapore in the Asia Pacific ICT Alliance (APICTA) Award Competition held in Melbourne, Australia in 2009.
The hardware of the virtual-reality laboratory consists of a stereographic display subsystem and an interactive subsystem. The interactive subsystem has (1) a control pad to input commands and numbers; and (2) an input pen to create, edit, and manipulate 3D objects. Virtual-reality elements have five key features, (1) 3D native; (2) primitive based; (3) dynamic; (4) visual based; and (5) interactive. The program system works neatly to create a solution for the correct representation of 3D objects.
3D Immersive and Interactive Learning by Yiyu Cai